Firestorm Wizard Dungeon Guide


This Firestorm Wizard build is optimized to farm Dungeons in a group. The damage buff from Disintegrate allows your party to decimate bosses faster and Arcane Intensifiers applies the full 10% damage increase instantly. This build's main source of damage comes from Meteor and Arcane Wind used together for Firestorm synergy to deal 50% more damage. Windshaper gives Arcane Wind the highest total damage per cast and Unrepentant Gale allows you to unleash 2 fiery tornados at once. Get ready for some massive dumps!

This build guide assumes you have a Character at Level 60. Check out the Wizard 1-60 Leveling Guide and Complete Leveling Guide if you're not there yet!

Massive Dumps
Satisfying Skill Synergies
Fights at Range
Good Mobility Skill

Long Skill Cooldowns
Relies on Skill Combos
Requires Skillshot Aim
Takes Significant Damage

Wizard Dungeon Build - Firestorm

Magic Missile (Primary) - The extra single target damage is needed for bosses and any remaining enemies surviving your AoE spells. Try to stand next to the enemy with the highest health in a group so your missiles hit it.

Meteor - A staple Wizard skill due to its powerful AoE impact and moderate cooldown. Learn to aim and time the delay.

Arcane Wind - Hungering Wind deals the most total damage over time. Cast it on the burning ground left by Meteor to create a Firestorm, dealing 50% more damage.

Teleport - The Wizard's strongest mobility skill that can jump over obstacles. Save charges for traveling to keep up with your teammates.

Disintegrate - Instantly applies the full debuff on bosses with Arcane Intensifiers, allowing your party to deal 10% more damage.

Set Items

Windloft Perfection set bonuses provide a good mix of movement speed and damage for Dungeon farming. Requires a full 6 piece set to be useful.

Grace of the Flagellant works well with burning ground from Meteor and continual damage from Hungering Wind (Arcane Wind). Remains useful even if you only have access to 2 or 4 piece bonuses.

War Rags of Shal'baas is an alternate option if you are prioritizing Magic Missile spam to kill bosses.

Check out our Set Item Guide and Equipment Guide for more information.

Alternative Setups

There are a few changes you can make depending on your preferred playstyle:

  • Starcaller's Breeches can be used for a larger AoE and steady damage. In exchange, you lose the burst damage and stun on Meteor and Galebringer's Leggings.
  • Black Hole can replace Disintegrate if grouping trash is preferred over faster boss fights. Equip Cowl of the Abyss and Shoulders of the Cataclysm for this setup.
  • Teleport can be dropped for another damage skill if your group moves at a snail's pace. This is a highly unlikely situation.


Firestorm Group Dungeon build is designed to maximize damage against bosses to finish runs quickly. Here are the mechanics to manage:

  1. Teleport on enemies to engage and deal damage. Don't use excessively. Save some charges for travel to keep up with your teammates.
  2. Immediately debuff bosses with Disintegrate to provide your party with 10% more damage.
  3. Drop Meteor, followed by 2 casts of Arcane Wind on the burning ground to create Firestorms. This combo is the bulk of your damage output.
  4. Magic Missile has decent single target damage. Spam it when your other damage skills are on cooldown.

Check out our Dungeons guide for more information.

Dungeon Tips

Players fill certain roles when doing Dungeons, whether that be clearing out all the enemies, buffing the team or being the ultimate boss killer. The more you diversify your group the more successful your farming will be. This build provides a great damage buff to the group while also providing decent damage throughout the Dungeons. Getting through Dungeons quickly is essential to accumulate Set Items in mass. Keep an eye on the Codex to see which Dungeons are offering bonus rewards so you can get the most out of your time farming them!

Legendary and Normal Gems

Legendary Gems provide incredible attribute bonuses and unique effects. They are found as a reward after completing an Elder Rift that is enhanced with a Legendary Crest. Many of them are also crafted using Runes and Platinum at the Jeweler in Westmarch.

Read our Legendary Gems Guide for more information.

Starter Legendary Gems
  1. Berserker's Eye provides a global damage increase, if you're willing to take more damage.
  2. Bloody Reach provides a global damage increase at range that is easy for this build to utilize.
  3. Fervant Fang damage stacks can be quickly built up with continual damage from Meteor and Hungering Wind (Arcane Wind). Especially helpful against bosses.
  4. Ca'arsen's Invigoration helps boost single target damage with Magic Missile spam.
  5. Lightning Core does direct damage to an enemy group, often wiping them out in the process. While the damage is infrequent, it's useful for taking down larger targets.
  6. Cutthroat's Grin provides a damage increase if you can attack enemies from behind. This is easier to use against bosses when you have a party.
  7. Everlasting Torment deals incredible damage over time after a Critical Hit. This is useful if you often play with Crusaders that provide Holy Banner.
  8. Seled's Weakening gives a frequent damage boost anytime you kill elites.
  9. Chained Death gives a solid damage boost in AoE situations.
  10. Pain of Subjugation provides a damage increase while enemies are stunned by Meteor.
  11. Power & Command requires a proper skill cycle to optimize, but can buff overall damage even if you don't pay attention to it.
Best in Slot Legendary Gems
  1. Blood-Soaked Jade is the best Legendary Gem in the game. It provides massive damage and movement speed.
  2. Seeping Bile helps clear out trash mobs during a dungeon run.
  3. Howler's Call adds a damage proc that complements Magic Missile spam.
  4. Chip of Stone Flesh activates on Meteor stun.
  5. Zwenson's Haunting helps clear remaining trash mobs with a low cooldown damage proc.
  6. Echoing Shade summons clones that can provide extra single target damage.

Normal Gems

  1. Tourmaline is better than Ruby, since Damage is better than Life.
  2. Sapphire is better than Aquamarine, since Armor Penetration (Critical Hit Damage) is better than Armor (Increased Damage Reduction On Block).
  3. Topaz is slightly better than Citrine, but All Resistance and Potency are both underwhelming stats. Prefer Topaz over Citrine since you will be hit by crowd controlling effects more often than you will be using them.

Attribute Priorities

Primary Attributes

The Wizard's main Primary Attribute is Intelligence, giving +0.3 Damage per point. All other things equal, use gear with Intelligence to maximize the damage you deal. Fortitude is also important early on because it gives you Armor Penetration (Critical Hit Damage), but becomes less important later due to diminishing returns.

The Wizard's worst Primary Attribute is Strength because it only gives +1 Combat Rating. If possible, don't use it.

  1. Intelligence +1 Combat Rating and +0.3 Damage.
  2. Fortitude +1 Combat Rating, +0.1 Armor, and +0.1 Armor Penetration. Armor increases your chance to Block, which mitigates 20% of incoming damage. This is a nice defensive boost, especially when fighting Dungeon Bosses or large packs of enemies. Armor Penetration gives Critical Hit Damage, which is nice if you already have a high Critical Hit Chance.
  3. Vitality +1 Combat Rating and +3 Life. It never hurts to have more life, especially for end game pushes and PvP. Vitality is the best attribute after the damage-dealing ones.
  4. Willpower +1 Combat Rating, +0.1 Potency, and +0.1 Resistance. Potency increases the duration of harmful effects on enemies, while Resistance lowers the duration of harmful effects on you from enemies. Willpower may play a larger role in the future, but currently it is never prioritized.
  5. Strength +1 Combat Rating. Gives nothing extra and is therefore the worst attribute.

Check out our Attributes Mechanics Guide for more information.

Special Attributes

Because the total amount of primary attributes is so important, you rarely prioritize special attributes on gear. Still, several special attributes can make a difference, here are some of the best ones you can find:

  1. Critical Hit Chance to proc Everlasting Torment attack speed effect at Rank 6.
  2. Critical Hit Damage to increase damage.
  3. Primary Attack Damage Increase to boost Magic Missile for much needed single target damage.

Check out our full Attribute and Magic Affix Guide and Upgrading and Reforging Guide for more information.

Bonus Attributes, Family Bonus, and Reforging

Family bonuses are hard to change so picking a powerful option is important. Here are some of the best Family Bonuses available for the Wizard:

  1. Wildfire Stone rolls Critical Hit Chance, which is one of the strongest offensive attributes in the game. The Hydra isn't all that useful, though, unless you desperately need something to soak damage.
  2. Vengeance Stone is a great option for the extra single target damage. Focus on the Attack Speed rolls here for even more overall DPS and Vengeance Stone procs.

For more details, see our Upgrading and Reforging Guide.


Coming Soon.

Check out our Awakening Guide for more information.


For Paragon Points, always prioritize Damage and Life. Remember to activate the Paragon Tree that you want to use. Vanquisher is the best for damage, and Treasure Hunter can be used for a small Experience boost. Avoid activating the Gladiator Tree since its active nodes only work in PvP.

Note: This path is used for all PvE content, but is subject to change on launch as we achieve higher Paragon and see the finalized trees.

Use the Slider to see Paragon 1-150 progression

Once you hit Paragon 150 respec your Paragon Points so you can utilize the more powerful Mastermind tree. Remember to activate the Paragon Tree! From here continue to pick up Life and Damage nodes in the other Paragon Trees.

With this setup you can also activate the Gladiator tree when you PvP. Once you have Mastermind filled in and active you can prioritize picking up the Gladiator tree sooner or later, depending on how much PvP you plan to do.

Use the Slider to see Paragon 150-200 progression

Check out our Paragon Guide for more information.

Video Guide

Coming Soon.

Hungry for more Guides?


  • Dominate Dungeons and group farming with this Firestorm Wizard build.
  • Use Teleport to travel through dungeons and keep up with your teammates.
  • Debuff bosses with Disintegrate for more party damage.
  • Unleash 2 casts of Arcane Wind on burning ground created by Meteor for Firestorm synergy, which deals 50% more damage.
  • Rank up Normal and Legendary Gems for huge bonuses while hunting for a Wildfire Stone Family Bonus.
  • Seek out Critical Hit Chance and Damage Special Attributes with Intelligence and Fortitude Primary Attributes.
  • Accumulate Paragon and invest in all the Damage nodes you can find while picking up key active nodes.
  • Dump all your damage onto your enemies, leave no survivors!


Written by Lexyu
Reviewed by Dredscythe


May 13th 2022
Published guide.

Jun 16th 2022
Updated Set Item and Legendary Gem rankings.