Commanders of the dead and masters of bone and blight, the Necromancers of Diablo Immortal control it all. With strong Area of Effect (AoE) & Crowd Control (CC) abilities, as well as summons that both soak and deal massive amounts of damage, this class excels at nearly all roles. Its powerful summons make it far and away the best class for solo content, and while its strong support abilities provide great utility in group content. Finally, corpses provide a unique resource to Necromancers that is unavailable to any other class, offering a powerful and challenging resource to manage. Interested? Let's get into the details then.
Versatility. Necromancers have reliable options for support via Bone Armor, single target damage via Command Skeletons, AoE damage via Corpse Explosion, and CC via Bone Wall. They also excel at surviving and keeping their allies and minions alive. The Command Golem ability taunts monsters, forcing their attacks upon it for a time. Bone Armor combined with Parting Gift gives you, your party, and your minions a buff with 5 charges that can absorb 5 attacks no matter how large the damage before the shield fades. This is a must have survival ability in any Helliquary Raid group.
In PvP Necromancers have many options as well. The strongest option by far being the Bone Wall ability. This combined with the Exhumant's Backbone gives you 3 charges of a Bone Pillar that first knocks back, then stuns, and then remains on the battlefield for several seconds slowing (and potentially continually damaging via Pyre's Allure) all enemies that dare get close to it. On top of that they have Bone Spikes -- an ability with 2 charges that can stun all enemies within a 45 degree arc in front of you.
Mobility. The Necromancer's only option for mobility is Wraith Form, and the best Legendary Affixes for this ability clash with other great Legendary options. As a result, the best builds typically abandon Wraith Form in favor of higher DPS or support skills.
Range. Nearly all of the best abilities for this class are short to mid range, so you have to get up close and personal with your enemies. While this does make you more squishy, keep in mind that short ranged abilities are usually balanced around a higher risk and reward.
Starting Out as a Necromancer
Starting your Necromancer on the right foot is key in order to make your character as powerful as possible. Check out our Necromancer Leveling Guide to get to max level fast. You can also read our full Game Walkthrough for a comprehensive starter guide.
- Find better equipment for your character. The bag icon starts glowing when you pick up better equipment.
- Upgrade your equipment at the Blacksmith. Turn on auto-pickup for all item types in settings and periodically return to town and upgrade your items.
- Unlock Skeletal Mage at level 20. This stationary summon is great for getting 100+ kill streaks.
- Claim the Battlepass Legendary Item. Earning Battle Points will allow you to unlock a Legendary Shield of your choosing. Take the Baleful Trinity for maximum damage.
- Hunt Legendary Items. Keep an eye out for Desolatoria specifically, it's one of the strongest items the Necromancer can get.
- Find Normal Gems and Legendary Gems. Hidden Lairs have a chance to drop Normal Gems and if you use a Crest, Elder Rifts have a chance to drop Legendary Gems.
- Unlock the Helliquary at level 36. Unlock the Helliquary as soon as you can, so you are ready to raid as soon as you get 420 Combat Rating.
Skills & Legendary Items
Skills are core to your character and the main way for your character to defend yourself and destroy enemies. Characters can equip five skills at once, including one Primary Attack and four Skills. Primary Attacks have no cooldown and fill your Ultimate bar when used. When the Ultimate bar is full, you can cast the Ultimate ability. Skills automatically gain ranks as you level up and can be swapped anytime out of combat. Charms add additional bonuses that enhance a skill's power. Legendary Items modify a skill's power, changing its behavior or enhancing its attributes. You can only equip one per slot so be careful when planning your build. Finally, once you obtain a rank 10 Legendary Gem, Legendary Items can be Awakened, granting additional bonuses. Let's look at the Necromancer's skills in detail to understand how they work.
Soulfire (Primary Attack)
Bone Spear (Primary Attack)
- Baleful Trinity
Offense Rating and Defense Rating (ORDR) are the most important attributes for all classes in Diablo Immortal. In order to maximize ORDR, prioritize the total amount of attributes on your gear. You gain 1 point of ORDR from every attribute point (Strength, Fortitude, Vitality, Willpower, Intelligence).
The Necromancer's main attribute is Intelligence, giving +0.3 Damage per point. All other things equal, use gear with Intelligence to maximize the damage you deal. Vitality is also important for the boosts to your Life pool.
Necromancer's worst attribute is Strength because it only gives +1 OR/DR. If possible, don't use it.
- Intelligence +1 Combat Rating and +0.3 Damage.
- Fortitude +1 Combat Rating, +0.1 Armor, and +0.1 Armor Penetration. Armor increases damage reduced from a Block, which mitigates a base of 20% of incoming damage. Armor Penetration gives Critical Hit Damage, which is nice if you already have a high Critical Hit Chance.
- Vitality +1 Combat Rating and +3 Life. It never hurts to have more life, especially for end game pushes and PvP. Vitality is the best attribute after the damage-dealing ones.
- Willpower +1 Combat Rating, +0.1 Potency, and +0.1 Resistance. Potency increases the duration of harmful effects on enemies, while Resistance lowers the duration of harmful effects on you from enemies. Maybe one day in Diablo Immortal these durations will play a larger role, but currently they don't seem to matter much and are never prioritized.
- Strength +1 Combat Rating but gives nothing more, making it the worst attribute.
Because the total amount of attributes is so important, we rarely prioritize magic affixes on gear. Still, several magic affixes can make a difference, including Critical Hit Chance, Critical Hit Damage, Damage to Players (for PvP), or All Damage Increased. For more information, check out our full equipment Guide!
Bonus Attributes, Family Bonus & Reforging
Reforging gear is the end-game of itemization. It becomes available once a piece of Primary Gear reaches Rank 6 through Upgrading at the Blacksmith. At Rank 11 and 16, two additional slots open to be Reforged. Secondary Gear can NOT be Reforged. Reforge Stones are required to Reforge gear. Family Bonuses are unlocked when a single piece of Primary Gear has 3 bonuses from the same Family applied to it. With that said, you can have multiple pieces of gear with the same Family Bonus to increase the chance of activating it. For more details, see our Upgrading and Reforging Guide.
- Ravager's Family Bonus has a chance to make your enemies corpse explode and deal AoE damage, making it virtually useless in PvP and mediocre at best in PvE. The Family Bonus Attributes on the other hand are great for Necromancers, because they have 2 important attribute rolls: Damage done by your summons increased (3.0% - 4.0%) and Damage taken by your summons decreased (3.0% - 4.0%).
- Vengeance's Family Bonus is AMAZING for classes that heavily use their Primary Attack, each said attack has a chance to increase All Damage by 100% for 1s. Its Family Bonus Attributes are not ideal though.
- Barrier's Family Bonus is a solid option for maximum survivability. It has a chance to shield you while you are being attacked. Its best Family Bonus Attribute is Block Chance which can be critical for some builds.
- Jolt's Family Bonus has a chance to immobilize attackers that can be beneficial in some situations and detrimental in others. The Beneficial Effect Duration and Cheat Death Family Bonus Attributes are not to be laughed at. They have HUGE potential.
- Wildfire's Family Bonus has a chance to summon a Hydra from your enemy's corpse. It can tank damage well, but does very little damage. The Family Bonus Attributes are decent: Critical Hit Damage, Primary Attack Damage and All Skill Damage.
- Tremor's Family Bonus is insanely good for melee classes in both PvP and PvE as it adds both damage and crowd control to their Primary Attacks. The Family Bonus Attributes are more beneficial in PvP than PvE.
Secondary equipment slots (the ones you see on the left side when opening your character loadout) allow you to use normal gems. Maximizing these slots can help boost your character's power, but should not be prioritized over the total amount of attributes.
- Tourmaline is better than Ruby, since Damage is better than Life.
- Sapphire is better than Aquamarine, since Armor Penetration (Critical Hit Damage) is better than Armor (Increased Damage Reduction On Block).
- Topaz is slightly better than Citrine, but All Resistance and Potency are both underwhelming attributes. Prefer Topaz over Citrine since you will be hit by crowd controlling effects more often than you will be using them.
Legendary Gems provide incredible attribute bonuses and unique effects. They are found as a reward after completing an Elder Rift that is enhanced with a Legendary Crest. Many of them are also crafted using Runes and Platinum at the Jeweler in Westmarch. Read more in our Legendary Gems Guide.
Starter Legendary Gems
Start your build with these easy to obtain, one and two star Legendary Gems. For a high investment, Best in Slot (BiS) setup, see our full ranking of Legendary Gems.
- Berserker's Eye provides increased damage in all cases, and increases your damage taken slightly. It's a good trade-off.
- Follower's Burden increases both your damage and your summons' damage for each summon you have active. A must for this build!
- Everlasting Torment deals incredible damage over time after a Critical Hit. For a simple 1 star Legendary Gem, this packs a punch.
- Bloody Reach increases the damage both your and your summons deal the further you are from your enemy. Perfect for a Summoner Necromancer.
- Freedom and Devotion lengthens the amount of time both your Command Golem and Skeletal Mage decide to hang around with you. Lovely.
- Lightning Core gives a solid damage boost, especially in AoE situations.
Best in Slot Legendary Gems
- Bottled Hope buffs the damage and movement speed for both you, your summons and your allies when you use Bone Armor. A must have in group activities!
- Blessing of the Worthy provides some extra survivability. Another must have for our slow mid-range Necromancer.
- Echoing Shade is a gem that is AMAZING once ranked up. At rank 1 it's a bit weak as it only summons one Shadow Clone, but at later ranks it can summon up to three clones.
- Seeping Bile has poison that is devastating in large densities, like in Elder and Challenge Rifts. It also slows enemies affected at higher ranks.
- Howler's Call has a chance to call a Spirit Wolf while Primary Attacking, which we do a lot of as a Necromancer. It also has a chance to stun enemies when ranked up.
- Zwenson's Haunting does some decent burst damage when your enemies perish.
Focus on Awakening your gear with 1 star Gems at first (Freedom and Devotion, Berserker's Eye, Everlasting Torment etc.). For the Necromancer, we recommend Awakening your items in this order:
Check out our Awakening Guide for more information.
Check out our Paragon Guide for more information.
- Necromancers can do it all and do it well: summons, support, crowd control, AoE and single target.
- Shepherd's Call to Wolves is a set tailored specifically for the Necromancer, and is the most powerful set in the game.
- They have the most Crowd Control of any class in the game, making them superb at interrupting attackers in PvP.
- Hungering Soulfire is the best Ultimate in the game! It's amazing for both AoE and single target damage.
- As a support, Necromancers can use Bone Armor to protect their allies or reduce the Defense of their enemies.
- Awaken gear and gain Paragon to unlock even further power.
I love the Necromancer! It has so much versatility and build potential, and if you've read this far I'm sure you will love it too. Thank you for taking the time to read through it; I hope you it helps you on your journey through Sanctuary.
Written by Gregg2G
Contributions by Facefoot
Reviewed by Facefoot, Lexyu