Rain of Vengeance Demon Hunter Challenge Rift Guide

Introduction

Dare Devil slays Challenge Rifts by offering great single target damage with the mainstay skill Vengeance, great AoE damage with Rain of Vengeance, and movement with Daring Swing make this a powerful build. The playstyle is similar for both solo and group play with a few alterations. For solo, the goal is to form large lines of enemies (Death Lines) you can whittle down while staying at a safe distance. In groups, let your teammates get ahead to form large groups to make the most effective use of your AoE skills. There are some gameplay intricacies unique to this game mode that we need to master to top the leaderboards and become the best Dare Devil!

This build guide assumes you have a Character at Level 60. Check out the Demon Hunter 1-60 Leveling Guide and Complete Leveling Guide if you're not there yet!

High Single Target Damage
Rewards Tactical Play In PvP
Fights At Range While Moving
Multishot Dominates Everywhere
Use Abilities With Primary Attacks

Minimal Build Diversity
Doesn't Give Group Buffs
Takes Significant Damage
Lacks Crowd Control In PvP
Underwhelming Movement Skills


Demon Hunter Challenge Rift Builds

Solo Challenge Rifts

Crossbow Shot (Primary) clears out any remaining enemies that Multishot doesn't finish off. Hold this down while moving once your Death Lines are formed, to simply delete enemies (especially with The Hungerer equipped). It can also be used to aggro monsters as you move from one destination to another to build up density.

Vengeance is a buff that gives extra damage and should be reserved for after forming a Death Line, aggro an Elite, or facing the Boss. Vision of the Lost and Heart of Vengeance Awakenings along with "Beneficiary Effect Duration" Special Attributes guarantee permanent Vengeance uptime. Coff's Unrelenting Fury bolsters your damage output while active.

Rain of Vengeance provides good damage to a decent area. With Hailstone Shoulders, you can reposition for safety and or reset your Death Lines.

Multishot deletes entire waves of enemies while you move and use Primary attacks at the same time! Flamespite further enhances the skill by burning enemies alive. It is best used to finish off monster density or to aggro a room's worth of enemies quickly.

Daring Swing helps with mobility, just avoid aiming into objects as they render the skill useless.

  • To have a good mixture of Primary and Skill damage, first go for the War Rags of Shal'baas (4) Piece, then get the two rings for the Grace of the Flagellant (2) Piece.
  • To fully boost the power of our Crossbow Shot, we equip the full War Rags of Shal'baas (6) Piece.

Alternative Setups

There are a few changes you can make depending on your preferred playstyle:

  • For more safety, replace Flamespite for Breath of WInter so Multishot chills and slows enemies down.
  • For more damage, replace Hailstone Shoulders with Vaash's Typhonic Stampede for Rain of Vengeance. This gives more some Crowd Control (CC) on enemies, but more damge in a much bigger area.
  • For ultimate damage, on top of the previous point, swap Daring Swing for Spinning Chakram. This is a high skill load out and takes a lot of time to get down right. Some deaths may be inevitable, but practicing damaging enemies while shifting them for your safety minimizes those possibilities from happening in the first place! It would be advisable to replace Flamespite for Breath of WInter so Multishot chills and slows enemies down.

Gameplay

The Demon Hunter's biggest advantage is being able to shoot while moving, so we need to base our strategy around this. Look for large packs of enemies and gather them in single-file death lines. This makes the best use of your Crossbow Shot with The Hungerer

  1. Run through enemies to aggro them. You can typically run two screens away before enemies stop following you and reset their position. Multishot along with a tap or two of your Crossbow Shot can help gather enemies at range that don't aggro.
  2. Start shooting Crossbow Shot while running backwards to a safe area to maintain enemies aggro, as the death line starts to form. If required, use Daring Swing to re-position.
  3. After the death line is formed, use Rain of Vengeance to damage and slow the enemies at the front of the death line.
  4. Activate Vengeance and shoot Crossbow Shot.
  5. Use Multishot to clean up leftover enemies or Elite Packs.

At his point, you can use Daring Swing to form the next death line of enemies and repeat the process. The amount of enemies (also the type) will vary on how comfortable you are at gathering. Start with gathering 10 at a time, then 15, 20, 25, etc. More enemies bring more risk, but also improve your clear times dramatically.

Here are more hints to improve your odds in Challenge Rifts:

  • Not all of them are created equal. If you open a map with a lot of ranged monsters, it can be nearly impossible to survive. Just step outside and open another one for a new map and mob type.
  • Shooting while moving is critical. Use this tactic to circle around the map and gather a gigantic room of monsters. Take care to not die while doing this or the monsters will reset and all your work will vanish before your eyes. This increases the value of your Multishot and Rain of Vengeance by a tremendous amount.
  • Positioning is everything. Standing away from the death line saves you from taking a ton of damage from melee based enemies and from most ranged mobs. It's also critical in maintaining your distance based buffs, such as Bloody Reach. This is the hardest thing to get down, so always be looking for where you need to go next to never be caught off guard.
Group Challenge Rifts

Crossbow Shot (Primary) clears out any remaining enemies that Multishot doesn't finish off. Hold this down while moving to simply delete enemies (especially with The Hungerer equipped). It can also be used to aggro monsters as you move from one destination to another to build up density.

Vengeance is a buff that gives extra damage on Bosses. Vision of the Lost and Heart of Vengeance Awakenings along with "Beneficiary Effect Duration" Special Attributes guarantee permanent Vengeance uptime. Coff's Unrelenting Fury bolsters your damage output while active.

Rain of Vengeance provides great damage in a large area with Vaash's Typhonic Stampede. It can even knockback enemies to help in crowd controling them.

Multishot deletes entire waves of enemies while you move and use Primary attacks at the same time! Flamespite further enhances the skill by burning enemies alive. It is best used to finish off monster density or to aggro a room's worth of enemies quickly.

Spinning Chakram provides a good amount of damage that excels in grouping situations. Make sure to always catch the Chakram to instantly send it back out to deal tons of damage.

  • To have a good mixture of Primary and Skill damage, first go for the War Rags of Shal'baas (4) Piece, then get the two rings for the Grace of the Flagellant (2) Piece.
  • To fully boost the power of our Crossbow Shot, we equip the full War Rags of Shal'baas (6) Piece.

Alternative Setups

There are a few changes you can make depending on your preferred playstyle:

  • For more Crowd Control (CC), replace Flamespite with Breath of WInter for Multishot to chill and slow enemies down if your group needs it. You could also replace Vaash's Typhonic Stampede with Hailstone Shoulders for Rain of Vengeance, however, this is not advised due to the significant damage loss.
  • For more safety, replace Spinning Chakram with Daring Swing. This would be a damage lost, but at the end of the day, dead DPS is no DPS!
  • For more damage, swap out Coff's Unrelenting Fury for Ruinous Path. This alters the usage of Vengeance, however. Use Vengeance first, followed by all your Skill Attacks, then your Primary Attack Crossbow Shot.

Gameplay

The Demon Hunter's biggest advantage is being able to shoot while moving, so we need to base our strategy around this. Have your tanky group mates get out in front of enemies for you. You're not wet tissue paper, but not far off. This helps you take less damage and lets you effective aim your Multishot, Rain of Vengeance, and Spinning Chakram.

  1. The group runs through enemies to aggro them (remember to have teammates go first). You can typically run two screens away before enemies stop following you and reset their position. Multishot along with a tap or two of your Crossbow Shot can help gather enemies at range that don't aggro.
  2. Start shooting Crossbow Shot running backwards to a safe area to maintain enemies aggro.
  3. After your group forms a pack of enemies, use Rain of Vengeance and Spinning Chakram to damage enemies in the group.
  4. Activate Vengeance and shoot Crossbow Shot.
  5. Use Multishot to clean up leftover enemies or Elite Packs.

The amount of enemies (also the type) will vary depending on how comfortable your group can gather at any one point. Start with 10 at a time, then 15, 20, 25, etc. More enemies bring more risk, but also improve your clear times dramatically.

Here are more hints to improve your odds in Challenge Rifts:

  • Not all of them are created equal. If you open a map with a lot of ranged monsters, it can be nearly impossible to survive. Just step outside and open another one for a new map and mob type.
  • Shooting while moving is critical. Use this tactic to circle around the map and have the group gather a gigantic room of monsters. Take care to not die while doing this or the monsters will reset and all your work will vanish before your eyes. This increases the value of your Multishot, Rain of Vengeance, and Spinning Chakram by a tremendous amount.
  • Positioning is everything. Standing away from enemies and letting the group tank them prevents you from taking massive damage from all enemies. It's also critical in maintaining your distance based buffs, such as Bloody Reach. This is the hardest thing to get down, personally as well as part of the group.

Check out our Set Item, Equipment and Challenge Rift guides for more information.


Legendary and Normal Gems

Legendary Gems provide incredible attribute bonuses and unique effects. They are found as a reward after completing an Elder Rift that is enhanced with a Legendary Crest. Many of them are also crafted using Runes and Platinum at the Jeweler in Westmarch.

Read our Legendary Gems Guide for more information.

Starter Legendary Gems
  1. Berserker's Eye is an instant DPS boost with a cost of taking a little more damage. However, being a ranged class, we can minimize this effect while exploiting the DPS boost!
  2. Ca'arsen's Invigoration is bad for other classes, but since Demon Hunters are always using their Primary, it’s good for us.
  3. Everlasting Torment deals great DOT (Damage Over TIme) that can be applied to all enemies on the screen with big AoE skills or piercing Crossbow Shot. (NOTE: This gem conflicts in usage with Bloody Reach)
  4. Bloody Reach is a great gem that rewards more damage for playing the class as intended; at range. The slow component, while a small chance to proc, aids making the gem more effective. (NOTE: This gem conflicts in usage with Everlasting Torment)
  5. Fervant Fang is one of the best single target Gems in the game and should always have a spot in any build. As enemies get stronger and take longer to take down, this Gem becomes even more valuable.
  6. Lightning Core deals meaningful damage in high density, making it a powerful option.
  7. Power & Command is particularly good for Demon Hunters because we attack with our Primary and Skills simultaneously, so we’re always getting the bonus one way or the other.
Best in Slot Legendary Gems
  1. Blood-Soaked Jade is the best Legendary Gem in the game. It provides massive damage and movement speed, ideally suited for our Sharpshooter Demon Hunter.
  2. Seeping Bile has poison that is devastating to large packs of enemies. When shredding through enemies with Crossbow Shot with Vengeance, you'll get so many hits in quick succession that this Gem procs all over the place!
  3. Echoing Shade clones can deal a good amount of damage and taunt enemies away from you while they are alive.
  4. Bottled Hope marries up perfectly in both length and cooldown to our Vengeance ability!
  5. Howler's Call can deal damage to players way in front of your character and can hit multiple enemies if they’re grouped together.
  6. Zwenson's Haunting provides extra AoE damage in a small area. Works well when clumping large groups of enemies.

Normal Gems

  1. Tourmaline is better than Ruby, since Damage is better than Life.
  2. Sapphire is better than Aquamarine, since Armor Penetration (Critical Hit Damage) is better than Armor.
  3. Citrine is equal to Topaz, since both Potency and All Resistance are underwhelming stats. Simply use the highest leveled Yellow Gems you've obtained.

Attribute Priorities

Primary Attributes

The Demon Hunter's main Primary Attribute is Strength, giving +0.3 Damage per point. All other things equal, use gear with Strength to maximize the damage you deal. Fortitude is also important early on because it gives you Armor Penetration (Critical Hit Damage), but becomes less important later due to diminishing returns.

The Demon Hunter's worst Primary Attribute is Intelligence because it only gives +1 Combat Rating. If possible, don't use it.

  1. Strength +1 Combat Rating and +0.3 Damage.
  2. Fortitude +1 Combat Rating, +0.1 Armor, and +0.1 Armor Penetration. Armor increases your chance to Block, which mitigates 20% of incoming damage. This is a nice defensive boost when pushing Challenge Rifts. Armor Penetration gives Critical Hit Damage, which is nice if you already have a high Critical Hit Chance.
  3. Vitality +1 Combat Rating and +3 Life. It never hurts to have more life, especially for end game pushes and PvP. Vitality is the best attribute after the damage-dealing ones.
  4. Willpower +1 Combat Rating, +0.1 Potency, and +0.1 Resistance. Potency increases the duration of harmful effects on enemies, while Resistance lowers the duration of harmful effects on you from enemies. Willpower may play a larger role in the future, but currently it is never prioritized.
  5. Intelligence +1 Combat Rating. Gives nothing extra and is therefore the worst attribute.

Check out our Attributes Mechanics Guide for more information.

Special Attributes

Because the total amount of primary attributes is so important, you rarely prioritize special attributes on gear. Still, several special attributes can make a difference, here are some of the best ones you can find:

  1. Primary Attack Damage Increase bolsters the power of your Crossbow Shot, especially used with The Hungerer.
  2. Critical Hit Chance to proc Everlasting Torment attack speed effect at Rank 6.
  3. Beneficiary Effect Duration to boost uptime of Vengeance.
  4. Critical Hit Damage to increase damage.

Check out our full Attribute and Magic Affix Guide and Upgrading and Reforging Guide for more information.

Bonus Attributes, Family Bonus, and Reforging

Family bonuses are hard to change so picking a powerful option is important. Here are some of the best Family Bonuses available for the Demon Hunter:

  1. The Wildfire Stone Family Bonus has a few of the best attribute rolls for us in the game, Primary Attack Damage, All Skill Damage, and Critical Hit Damage. The Hydra's damage is okay and can taunt enemies as long as it spawns in a good spot.
  2. The Vengeance Stone Family Bonus is very good for the extra single target in combination with Crossbow Shot. Our ability to attack and move at the same time makes this Family automatically a top choice!

For more details, see our Upgrading and Reforging Guide.


Awakening

Focus on Awakening your gear with 1 star Gems at first (Trickshot Gem, Berserker's Eye, Everlasting Torment etc.). Most item slots provide great benefits for a Demon Hunter. We recommend Awakening your items in this order:

1. Off-Hand

  • The Hungerer - Crossbow Shot damage increased by 10%.

2. Chest

  • Heart of Vengeance - Vengeance cooldown further decreased by 10%.

3. Head

  • Vision of the Lost - Vengeance cooldown decreased by 10%.

4. Legs

  • Coff's Unrelenting Fury - Vengeance cooldown decreased by 10%.
  • Ruinous Path - Vengeance cooldown decreased by 10%.

5. Shoulders

  • Hailstone Shoulders - Rain of Vengeance cooldown decreased by 10%.
  • Vaash's Typhonic Stampede - Rain of Vengeance damage increased by 10%.

6. Main-Hand

  • Flamespite - Multishot cooldown decreased by 10%.

Check out our Awakening Guide for more information.


Paragon

For Paragon Points, always prioritize Damage and Life. Remember to activate the Paragon Tree that you want to use. Vanquisher is the best for damage, and Treasure Hunter can be used for a small Experience boost. Avoid activating the Gladiator Tree since its active nodes only work in PvP.

Note: This path is used for all PvE content, but is subject to change on launch as we achieve higher Paragon and see the finalized trees.

Use the Slider to see Paragon 1-150 progression

Once you hit Paragon 150 respec your Paragon Points so you can utilize the more powerful Mastermind tree. Remember to activate the Paragon Tree! From here continue to pick up Life and Damage nodes in the other Paragon Trees.

With this setup you can also activate the Gladiator tree when you PvP. Once you have Mastermind filled in and active you can prioritize picking up the Gladiator tree sooner or later, depending on how much PvP you plan to do.

Use the Slider to see Paragon 150-200 progression

Check out our Paragon Guide for more information.


Video Guide


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Summary

  • Dominate Challenge Rifts, solo or in a group, using these builds.
  • Blast away minions with Multishot and Crossbow Shot. Slow packs of enemies and smash Bosses with Rain of Vengeance.
  • Equip The Hungerer, Hailstone Shoulders, Heart of Vengeance and the War Rags of Shal'baas for maximum power.
  • For the Group build, replace Daring Swing with Spinning Chakram to maximize your damage output.
  • Rank up Normal and Legendary Gems for huge bonuses while hunting for a Wildfire Stone Family Bonus.
  • Seek out Primary Attack Damage Increase and Critical Hit Chance and Damage Special Attributes with Strength and Vitality Primary Attributes.
  • Awaken gear slots to boost your Rain of Vengeance and Vengeance to another level.
  • Accumulate Paragon and invest in all the Damage nodes you can find while picking up key active nodes.
  • Your enemies have a debt to pay to you...the Devil!

Credits

Written by Dredscythe
Contributions by Facefoot
Reviewed by Facefoot, Raxxanterax


Changelog

Jun 21st 2022
-Updated for Release. -Updated Primary & Secondary Gear. -Updated Alternative Setup. -Updated Attribute Priorities. -Updated Awakened Priorities.

Apr 11th 2022
Published Guide