Wizards are the pure spell caster class, wielding elemental magic with high Area of Effect (AoE) and Crowd Control (CC) to stop their enemies. This class is for strategic players that enjoy spell synergy combos, control over opponents, skill shots, and devastating damage. If you decide to continue, this is your guide for learning how to become the Greatest Wizard in the WorldTM. Put on your Wizard hat and robe and let's get started!
Wizards can be played with ranged spells to deal damage from afar safely, or Battlemage style up close. Their iconic movement skill, Teleport, is used to instantly reposition during combat or traverse long distances quickly. Black Hole groups hordes of enemies together so they can all be hit with the Wizard's arsenal of AoE spells. Skill synergies increase the Wizard's capabilities. Hungering Wind (Arcane Wind) cast on burning ground creates a Firestorm that does 50% more damage. Ice Crystal reflects Ray of Frost and Disintegrate beams to every enemy nearby, increasing coverage and range.
In Player vs. Player (PvP), Wizards are a flexible class with different playstyles and skill options. Control builds turn the tides of a battlefield for victory. They have an arsenal of CC skills that stun, freeze, chill and knockback. Duration AoE skills like Meteor Shower (Meteor) and Hungering Wind (Arcane Wind) are used to zone opponents off objectives. Battlemage builds can be used to rack up the kill count if you prefer to get aggressive. Flaming Orbs (Scorch) and Ice Storm (Ice Armor) can be precasted before Teleporting on your opponent with Riftdancer's Stride to deal insane burst damage. Your opponents won't even know what killed them!
Wizard skills tend to have long cooldowns. Strategic use of these cooldowns is important, especially for skills that benefit from being used together in combination. This is an Intelligence based class so you need to play accordingly.
Wizards lack group buffs. The only benefit they can give teammates is 10% extra damage from Disintegrate. Their Scroll of Westmarch class consumable is worthless, while other class consumables provide buffs to teammates.
In PvP, Wizards are quite squishy and rely on hit-and-run tactics with Teleport to survive. The majority of their spells are skillshots (requiring precise aim). Poor aim or execution resulting in a missed attack can easily get you killed. You need to react quickly and accurately in battles to be a great Wizard.
Starting Out As Wizard
Starting your Wizard on the right foot is key in order to make your character as powerful as possible. Read our full Game Walkthrough for a comprehensive starter guide.
- Find better equipment for your character. Your bag flashes when you pick up better equipment.
- Upgrade your equipment at the Blacksmith. Turn on auto pick up for all item types in settings and periodically return to town to salvage.
- Combo Arcane Wind after Scorch at level 1. Burn enemies with Scorch first, so Arcane Wind does 50% more damage.
- Claim the Battlepass Legendary Item. This gives you an early Legendary Item that increases your character's power. Choose wisely!
- Hunt Legendary Items. Keep a special eye out for The Siphon, Unrepentant Gale, and Windshaper.
- Find Normal Gems and Legendary Gems. Hidden Lairs have a chance to drop Normal Gems. Legendary Gems can be obtained in Elder Rifts by using Rare Crests and Legendary Crests.
- Unlock the Helliquary at level 41. Unlock the Helliquary as soon as you can to always receive Scoria from your Daily Activity Rewards.
Skills & Legendary Items
Skills are core to your character and the main way for your character to defend yourself and destroy enemies. Characters can equip five skills at once, including one Primary Attack and four Skills. Primary Attacks have no cooldown and fill your Ultimate bar when used. When the Ultimate bar is full, you can cast the Ultimate ability. Skills automatically gain ranks as you level up and can be swapped anytime out of combat. Charms add additional bonuses that enhance a skill's power. Legendary Items modify a skill's power, changing its behavior or enhancing its stats. You can only equip one per slot so be careful when planning your build. Finally, once you obtain a rank 10 Legendary Gem, Legendary Items can be Awakened, granting additional bonuses. Let's look at the Wizard's Skills and associated Legendary Items in detail to understand how they work.
Magic Missile (Primary Attack)
Electrocute (Primary Attack)
Ray of Frost
- Force of Harakas
Class consumables are a resource that only drops from turning in a Bestiary page. These can only be used by opening your inventory to the third tab and directly tapping on the item from there. Unfortunately, the Wizard's Scroll of Westmarch is pretty useless.
Offense Rating and Defense Rating (ORDR) are the most important attributes for all classes in Diablo Immortal. In order to maximize ORDR, prioritize the total amount of attributes on your gear. You gain 1 point of ORDR from every primary attribute point (Strength, Fortitude, Vitality, Willpower, Intelligence).
The Wizard's main primary attribute is Intelligence, giving +0.3 Damage per point. All other things equal, use gear with Intelligence to maximize the damage you deal. Fortitude is also important early on because it gives you Armor Penetration (which translates to Critical Hit Chance), but becomes less important later due to diminishing returns on how much Critical Hit Chance you can gain.
The Wizard's worst stat is Strength because it only gives +1 ORDR. If possible, don't use it.
- Intelligence +1 ORDR and +0.3 Damage.
- Fortitude +1 ORDR, +0.1 Armor, and +0.1 Armor Penetration. Armor increases your chance to Block, which mitigates 20% of incoming damage. This is a nice defensive boost, especially when fighting Dungeon Bosses or large packs of enemies. Armor Penetration gives Critical Hit Damage, which is nice if you already have a high Critical Hit Chance.
- Vitality +1 ORDR and +3 Life. It never hurts to have more life, especially for end game pushes and PvP. Vitality is the best attribute after the damage-dealing ones.
- Willpower +1 ORDR, +0.1 Potency, and +0.1 Resistance. Potency increases the duration of harmful effects on enemies, while Resistance lowers the duration of harmful effects on you from enemies. Willpower may play a larger role in the future, but currently it is never prioritized.
- Strength +1 ORDR. Gives nothing extra and is therefore the worst attribute.
Because the total amount of primary attributes is so important, we rarely prioritize special attributes on gear. Still, several special attributes can make a difference, including Critical Hit Chance, Critical Hit Damage, Damage to Players (for PvP), Movement Speed, Cooldown Reduction or All Damage Increased. For more information, check out our equipment Guide!
Bonus Attributes, Family Bonus, and Reforging
Reforging gear is the end-game of itemization. It becomes available once a piece of Primary Gear reaches Rank 6 through Upgrading at the Blacksmith. At Rank 11 and 16, two additional slots open to be Reforged. Secondary Gear can NOT be Reforged. Reforge Stones are required to Reforge gear. A Family Bonus (aka Bonus Family Attribute) is unlocked when a single piece of Primary Gear has 3 bonuses from the same Family applied to it. With that said, you can have multiple pieces of gear with the same Family Bonus to increase the chance of activating it. For more details, see our Upgrading and Reforging Guide.
- Vengeance Stone is very good for the extra single target in combination with Frenzy. Much needed to clear high Challenge Rifts as the Boss fight already takes around 50% of the total time available at high levels.
- Tremor Stone is insanely good for both PvP and PvE as it adds both damage and crowd control to your Primary Attacks.
- Wildfire Stone has the best stat roll in the game, Critical Hit Chance. The Hydra isn't all that useful, though, unless you desperately need something to soak damage.
- Jolt Stone has some interesting potential with its Beneficial Effect Duration increase and Cheat Death stats, but its Family Bonus to immobilize attackers is beneficial in some situations, and detrimental in others.
- Barrier Stone is a solid option for maximum survivability. It has a chance to shield you while being attacked, and has a Block Chance stat roll that can be critical for some builds.
- Ravager Stone has very limited usefulness. The Family Bonus requires enemies to die making it nearly useless in PvP and during Boss Fights, and the stats associated are only good for Summoner Necromancers.
Secondary equipment slots (the ones you see on the left side when opening your character loadout) allow you to use normal gems. Maximizing these slots can help boost your character's power, but should not be prioritized over the total amount of attributes.
- Tourmaline is better than Ruby, since Damage is better than Life.
- Sapphire is better than Aquamarine, since Armor Penetration (Critical Hit Damage) is better than Armor.
- Citrine is equal to Topaz, since both Potency and All Resistance are underwhelming stats. Simply use the highest leveled Yellow Gems you've obtained.
Legendary Gems provide incredible attribute bonuses and unique effects. They are found as a reward after completing an Elder Rift that is enhanced with a Legendary Crest. Many of them are also crafted using Runes and Platinum at the Jeweler in Westmarch. Read more in our Legendary Gems Guide.
Starter Legendary Gems
- Everlasting Torment deals incredible damage over time after a Critical Hit. For a simple 1 star Legendary Gem, this packs a punch.
- Fervant Fang does fantastic single target damage. It can easily be acquired from the Battle Pass, without relying on luck from crests.
- Berserker's Eye provides increased damage in all cases, if you're willing to take more damage.
- Lightning Core does direct damage to an enemy group, often wiping them out in the process. While the damage is infrequent, it's useful for taking down larger targets.
- Seled's Weakening gives a frequent damage boost anytime you kill elites.
- Chained Death gives a solid damage boost, especially in AoE situations.
Best in Slot Legendary Gems
- Blood-Soaked Jade is the best Legendary Gem in the game. It provides massive damage and movement speed.
- Seeping Bile has poison that is devastating in large densities, like in Elder and Challenge Rifts.
- Chip of Stone Flesh has a chance to petrify a target and gives you a damage boost on top of it. Petrifying enemies can keep you alive in a Challenge Rift or secure a kill in PvP, making this an incredible choice.
- Howler's Call adds a damage proc that complements Magic Missile spam.
- Blessing of the Worthy is especially useful for the melee range playstyle of Battlemage builds. Any damage taken can activate devastating damage every 15 seconds, obliterating anything nearby.
- Frozen Heart provides great damage reduction vs ranged enemies. It's hard to beat percentage based damage reduction!
Check out our Paragon Guide for more information.
Hungry for more Guides?
- The Wizard is a tactical class that is effective across all game modes.
- They have access to many skill combinations and builds, allowing players to utilize different playstyles.
- An ideal class for players that love strategic gameplay with a high skill cap.
- Unleash powerful AoE spells such as Black Hole, Arcane Wind and Meteor.
- Build your Wizard to either control opponents or evaporate them in PvP.
Guide by Lexyu
Reviewed by Dredscythe, Rob
Article published for launch